Psychonauts

Studio 360

In a video game, the player ventures into the minds of dangerously insane patients at an asylum. The goal of Psychonauts is to resolve their conflicts and save the little kids whom they are threatening. Tim Schafer, the game's creator, told producer Jonathan Mitchell that his best ideas came from a college course on dream interpretation. But why is he so fixated on bunnies?

Sign up for our daily newsletter

Sign up for The Top of the World, delivered to your inbox every weekday morning.